ClassTogether
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Kahoot, Mentimeter, Wooclap and ClassTogether

An honest comparison. The figures come from the vendors' own pricing pages and carry the date we checked them. You decide which one fits your classroom.

The free plans side by side

FeatureClassTogetherKahootMentimeterWooclap
Participant limitNone10 or 40 per gamedepends on the account type50 per month1,000 per event
Question limitNoneNoneDepends on the slide typeA few questions per event
Slides on the student's screenYesslides and quiz on the same pagePaid planPartlyinteractive slidesPartly
Upload your own deck (PDF / PowerPoint)FreePaidPaidYes
Student accountNot neededNot neededNot neededNot needed
One join code for the whole courseYesslides, quiz and survey behind one codeA PIN per gameA code per presentationA code per event
Exit survey, timer, energy meterYesSurvey onlySurveySurvey
Pointer and highlights on every screenYesNoNoNo
Students can download filesYesNoNoNo
PriceFreeFree plan + monthly subscriptionFree plan + monthly subscriptionFree plan + monthly subscription

Source: the vendors' own pricing and help pages, checked on 3 November 2026. Plans change over time; if you spot something out of date, write to us and we will correct it. "Partly" means the tool shows its own slides to participants but does not fully show an uploaded deck.

One at a time

ClassTogether vs Kahoot

A player limit per game, a new PIN for every game and paid slide upload. For teachers who love the game-show format.

ClassTogether vs Mentimeter

50 participants a month, paid import of your own deck, paid export of results. For teachers who want word clouds and open-ended questions.

ClassTogether vs Wooclap

A question limit on the free plan, a code per event, LMS integration. Mostly for university lectures.

What makes ClassTogether different

The other tools add an activity next to the lesson: a quiz, a poll, a word cloud. ClassTogether puts the lesson itself on the student's screen as live slides for students; the live quiz and the classroom polling tools open inside it.

  • One join is enough. You share the code once, the student joins once. Even on a three-day course the code does not change.
  • No limits. Participants, questions and sessions are not counted on the free plan.
  • A response system without clickers. Quiz answers, yes/no polls and the exit survey all come from the students' own phones; how it works as a student response system.
  • Made for computer labs. The student joins from the machine in front of them and copies code blocks straight from the slide.
  • Projector optional. If you want to project, one browser tab on the classroom computer is enough; no cable.
  • Teaching aids, not just activities. A pointer and highlights on every screen, exercise slides with hints, an AI helper students can ask about the open slide, and an optional virtual teacher figure.

There are things ClassTogether does not do: word clouds, an open-ended question wall, a ready-made quiz library, gamified homework and LMS integration. If those sit at the centre of your lesson plan, one of the tools above may suit you better.

The best test is your own class: signing up takes a minute.